This course will introduce you to a range of case studies of digital cultural learning projects and will highlight key points of Artswork’s research into agendas, challenges and opportunities involved in mixing digital creativity and cultural learning
This course will provide an introduction to digital cultural learning projects through a range of case studies, along with highlighting key points from Artswork’s research into the agendas, challenges and opportunities involved in mixing digital creativity and cultural learning (e.g. Minecraft, Processing/Scratch, Makey Makey/Raspberry Pi, art apps on tablets).
You will explore the possibilities of useful, popular tools for creating exciting, contemporary digital learning projects. As part of the course day, you will also have the opportunity to explore and devise potential integrated, strategic and innovative projects.
There will be many opportunities for networking within the day and beyond this you will be invited to become part of a virtual network where you can continue to share practice, and discuss and develop potential partnerships
For more information and to book your place